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· One min read
CodeBlaze

The big refactoring effort finally paid off, with the move from job system from UniTask not only was a dependency removed but performance improvements of upto 10 times were achieved.

· One min read
CodeBlaze

With my first attempt at writing shaders, see how baked ambient occlusion adds a flare to the vloxy world. later on these shaders were translated to shader graph for URP support

· One min read
CodeBlaze

I try my best to capture the development of vloxy engine, stay tuned here for the latest updates